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Don't get lost. (Basic hint mechanic)

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Uploaded by on Jan 5, 2011

This video demonstrates the hint button, that when pressed, shows blinking arrows that tell where you need to go. this video also shows that enviornments will have branching paths that allow the player to "set their fate" you can change the tide of battle by choosing your tactical routes.

the music featured in this video is composed by Thom Maggs.

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Gaming

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Standard YouTube License

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Top Comments

  • Although this is great, I would love a similar system to Dead Space.

  • kind of reminds me of the objectives on splinter cell conviction with how they are on the scenery Good Job :D

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All Comments (9)

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  • What about making the hud inside the scope?

    ,will look more realistic i always hate crap floating around like ghost it takes out the realism.

  • completion date: 2054

  • Looks excellent, though slightly difficult to see which direction the arrows are pointing at times, also the music doesn't quite seem Terminatorish.

  • the reason i love this mod so much is because its going to come out

    unlike black mesa and other vaporware

    keep up the legendary work dude!

  • Brilliant

  • Cool technique. Instead of putting it on the HUD, you put the arrows in the environment. Good idea!

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