Using Materials for AEC Extended Objects
Loading...
3,602
Loading...
Uploader Comments (jonjd46)
see all
All Comments (12)
-
or if you guys would like, simply change the door/window into an edible poly, select all the polys and set them to material "1". afterward you can unwrap and texture it to your hearts content without the need of 5 materials ^_^, or not.
-
Very nice work ^^ thanks a lot mister !
-
Thanks a lot! Thumbs up!
-
Thanks a lot!
-
dude im totaly freaking out!!!!ur so informative,i did some stupid interior design tut that i paid for and wasted my money,and it didnt have the info u present in ur videos.
do you have like an interior design tutorial from start to finsih???!?!
thanks 1000
-
i got it.. thank u!
-
thanks a lot, you helped me a lot , also nice tricks, you go beyond the help oof the program
Loading...
how do you transformed them into glass and wood materials?
takalitoys 1 year ago
@takalitoys Through your material editor. Press "M", then change your material from standard to Multi-Object. The material is going to be in slots 1 - 5. Each object uses different material slots for the parts of the object.
jonjd46 1 year ago
hey this video is great, but do u know where i could get materials?
MNDZFERNAN 2 years ago
they should already be in your computer if you have 3d max. Go to your C: > Program Files > autodesk > 3D Max > maps > ArchMat
They should all be there, or just google materials for 3d max. You'll find three billion of them. I take photos and Photoshop them for some of my custom objects.
jonjd46 1 year ago
Make sure the material is tileable. If not, its not going to look right when you apply them and tile it.
jonjd46 1 year ago