This segment was an absolute nightmare. A ton of little areas that can be screwed up easily, all of which may have severe penalties. The segment was done OK, but I think with faster techniques, aiming, and moving, 4 or 5 seconds could come off. The main area is after saving the sixth monkey, it's possible to jumpslash off the vine wall instead of dropping down, but I'm terribly inconsistent at it, so in the spur of the moment I dropped it. Other than that, excellent segment, beyond original expectations.
Segment Time: 0:09:51
Total Time: 0:54:55
LJA not being possible on the Wii version lets there be 2 distinguishable catagories, I think. There are some cool tricks in this segment alone that you would not see in a GCN run...
LinkTetraWW 3 years ago
lol i saw how you could have done an A-finish but you just spun b/c it was quicker lol
jukeboxlord 3 years ago
I still wish LJA was possible in the Wii version... =( Oh well, amazing segment nonetheless. ^_^
DSG3002 3 years ago