Published on Dec 23, 2012
Playing some MechWarrior Online BETA because one of my subscribers requested it and I'm a complete sucker for giant robots with freaking laser beams attached to their heads.
Mechwarrior Online BETA (free to play)
A tactical BattleMech simulation set in 3049 AD. As a pilot known as a "MechWarrior", you are about to take control of the most powerful mechanical battle units the universe has ever seen.
What is the timeline of MechWarrior Online?
The game is set in a 1:1 timeline with the BattleTech universe, meaning that the current year 2012 equates to 3049 in BattleTech lore and each day that passes in real life also passes in the game. This means we are on the brink of the upcoming Clan invasion and utilizing the latest in technology available in the 3049 timeframe.
What is a BattleMech?
A BattleMech is a heavily armored combat platform which utilizes an internal structure similar to a skeleton, along with actuators (joints), and myomers (muscles). When combined, the BattleMech takes the form of a giant, rough, bipedal humanoid. BattleMechs typically weigh between 20 and 100 tons and fall into one of four weight classes: light, medium, heavy and assault.
BattleMechs have various weapon systems that include energy (lasers/flamers/particle projectiles), ballistic (autocannons, machine guns, Gauss), missile (long range missiles, short range missiles, streak short range missiles) and a variety of electronic monitoring/targeting systems. In conjuction with all of this, a BattleMech utilizes a series of heat sinks to help dissipate the large amounts of heat all of these weapons and electronics generate.
A BattleMech is an enclosed environment with the ability to operate in all types of atmospheres including under water and zero-gravity.
The interface between a pilot (MechWarrior) and a BattleMech is the neurohelmet, which connects the pilot to the BattleMech in a highly agile and direct drive approach.
A true MechWarrior knows the operational limits of the BattleMechs they pilot, which cover a myriad of areas such as heat, mass, and critical space. These areas are always on the mind of a MechWarrior, especially how the systems are performing under the stress of combat. This show is an independent production of Jerry Berg (aka Barnacules). Opinions are my own and do not necessarily reflect the opinions of my employer, friends, or any companies mentioned in the show.
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