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Cubed Map - MoGraph - Volume Effector Test

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Uploaded by on Jun 17, 2010

Cubed Map - created in Cimena 4D using MoGraph (Volume Effector, Random Effector and Plain Effector). Used our Cinema 4D's Net Render (across our network) to render out in HD with Ambient Occlusion turned on. Quick stylizing in After Effects to achieve the final clip. Enjoy :)

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Uploader Comments (BBSA01)

  • Awesome. How did you get the shape of the world?

  • @ShinnSin Sorry for the delay, the shape of the world is composed out of a vector outline in illustrator, then converted to a solid object in Cinema 4D, then used in Volume Effector.

    Cheers,

    Bart

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All Comments (9)

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  • @pinerostudio can u send me tghe link, can't find it.

  • @suisseTKD

    there a tutorial bunddle Making It Look Great 6 google it :)

  • @ShinnSin you can also use: the shader effector, set de scale to -1 and the shader to color en put a earth texture in it.

  • I can see my house from there

  • cool

  • Very nice.. do you have some tipps to start with that? How can you define the worldshape? Handjob? or with selecting vector graphic?..

  • epic win!:)

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