Making a great retro game. Episode 80: We're working!
Uploader Comments (RunandGunPictures)
All Comments (13)
-
@RunandGunPictures sorry to hear about the death in the family :-(
Very true... suspect there could be a wave of DBP entries hitting playtest/review soon. It really hasn't seemed that network multiplayer has been a big factor in the XBLIG space thus far and KQ does seem to be more of a New Super Mario Bros. party style game that seems like it might be best enjoyed with the people you're betraying sitting next to you.
-
@giftinteractive Yeah we've discussed this with ourselves for a while now, but the main issues are: 1) we are extremely low on funds, despite the Kickstarter money we've experienced unexpected events, mainly a death in the family, travel expenses, moving locations and the increase cost of background art (for Dungeons).
2) Judging by the videos of soon to be released games, if we don't release soon we might be buried under an avalanche of equally good or prettier titles.
-
@RunandGunPictures Well with XBLIG you really only get one shot - and that's the release window when you're sitting on the new releases list. So it's best to have whatever major features you believe will draw players in at that time. A patch later down the road isn't going to drive sales.
-
@giftinteractive @giftinteractive Yep! It all comes down to do we release it now (because it's ready for all local play) with online multiplayer added as a patch or do we wait the month to get it fully functional (without lagging etc.) Physics engines are a B*ch
-
holy crap - July!? ... it's July right now!!
What's the latest, is KQ almost ready for playtest/review?
giftinteractive 7 months ago
@giftinteractive Yes! There is just one bug we haven't quite figured out, but it should be ready this Saterday for the final play test and review.
RunandGunPictures 7 months ago
@giftinteractive Hahaha! Peer review submission this afternoon! Looks like we are ready B)
RunandGunPictures 6 months ago
@RunandGunPictures Stop teasing!
giftinteractive 6 months ago
@giftinteractive Ok we fixed the frame rate issue, we will be submitting tonight.
RunandGunPictures 6 months ago