Peter Molyneux speaks at the Game Developer's Conference 2009 in "Lionhead Experiments Revealed". This particular video centers on an experiment at Lionhead in which he player could manipulate a white glob called "clay" into different shapes.
Based on the shape of the clay, it would morph into an object most closely related to its shape in the game's database. Though the first result of molding the "clay" by Peter seems to make some sense, his second attempt adds a bit of understanding as to just why the concept didn't take off.
Also, Peter introduces Lionhead's concept of "Portal", though he insists that their rendition came before Valve's. He also makes a note to praise Valve's game to avoid some fire hehe.
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@TuRdSandwitch18 he works hard :)
RioGiovanni 1 year ago
hum... this technical demo is from 2006... (search the video : peter molyneux's "the room")
And btw, it's not revolutionary, these kind of tecnical demo are available on any physics engine ;)
SolidshakeProduction 1 year ago
peter mol always sounds tired, he shud go relax.
TuRdSandwitch18 2 years ago
Lionhead do a lot of experiments with mechanics and stuff for there games, a lot of things have yet to be used though. Partly because they haven't had many ideas for what to use them for.
DraconisPredator 2 years ago
wow kool thanks for uploading
gamershadowrevan47 2 years ago
Is this for fable or something?
Omgimwhiteandnerdy 2 years ago