Realtime fluid simulation

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
7,222
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Nov 25, 2008

The current state of the water simulation from my Physics module. The actual implementation is based on Lattice Boltzmann method.
(Test 2)

Update [2010-02-27]
http://www.pladema.net/~cgarcia/projects.html

Update [2009-07-14]: Demo Version!
Download: www.pladema.net/~cgarcia/resources/LBM.rar

Cubemaps: Emil Persson (aka Humus)

Category:

Science & Technology

Tags:

License:

Standard YouTube License

  • likes, 2 dislikes

Link to this comment:

Share to:

Uploader Comments (cristiangb12345)

  • the links broken

    please put a new one up that works

  • See "More info"

  • Looks like Gel.

  • Yes, maybe... The implemented physical engine allows that the user can set some parameters like viscosity, etc.

  • witch program did you use?

  • I do not use any program; this is programmed by me. ;) This project is part of my thesis work.

see all

All Comments (14)

Sign In or Sign Up now to post a comment!
  • @cristiangb12345 How did you set viscosity? It does appear like gel. I think that's because at the amplitude of these waves, we expect crests or some frothing. Later, when the perturbance moves quickly, probably some turbulence would come into play. Even so, it doesn't really look like a natural laminar response of water.

  • thks im downloading now

  • is it really "fluids" or a kind of a surface?

  • holy crap, wow!

  • I'm subscribing so i know when this is coming out as an exe!!! Also because its a beutiful video too!

  • excellent work, especially considerin its built from scratch!

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more