Overgrowth Alpha 132 changes - Wolfire Games
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All Comments (162)
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@rrgert4 only if its fairly fast, if its to slow it may mess up the flow of the fast intens parkour of the game.
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:c why did my paypal have to get hacked...
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@gaboleon and should land on their feet if falling
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However by people pointing out these things it could allow the creator to observe what people like and it could be in some cases that the author hasn't even thought of them as quite often people can miss things in plain sight or so to speak.
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more frames in the running and walking. he walk like his getting late for work and running looks like prainsing
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@rrgert4 Looking at that clip, it seems like that would really fit!
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@Skinkemann at the same time, their open development model makes these comments expected. I'm sure they understand some people might not comprehend the "work in progress" idea, and they try to explain that every once in a while. But I also imagine they do hear things that they haven't thought of, that will ultimately make it a better game. Anyways...as soon as I have 30 bucks, Imma preorder the alpha. The team behind it makes other AAA developers look like clowns.
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If you watch videos of real people who fall that far on purpose, they generally roll.
I like how you say "preorder"
also, I think the characters should bounce a little when they fall from certain heights, it looks really weird that they fall on hard ground and just stay nailed to the ground
gaboleon 9 months ago 57
1:08 he should do like a parkour roll when landing ? thumbs up for that ?
rrgert4 9 months ago 13