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Quake 3 Arena - Running on OS/2 Warp

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Uploaded by on Apr 1, 2006

Quake 3 Arena. Running under IBM OS/2 Warp with Odin Software.

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Howto & Style

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Standard YouTube License

  • likes, 8 dislikes

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Top Comments

  • I didn't think 3dfx boards had OS2 drivers. How did you get that working?

  • ever heard of retrocomputing?

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All Comments (34)

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  • noob

  • in what year was launched the quake 3 arena? i remember playing it when i was child ;) anyway works good :)

  • @fenderacolyte NO NO NO! Not 3dfx! It's 3Dfx! It was renamed 3dfx later on, with the new non-spinning logos and stuff

  • hehe, nice...

  • Holy crap!!!

  • 3dfx  XD

  • rate parameters are all relative, vps views per second fall into catagories, as media,('audio/visual'), computing, ('flops' using dynamic paths'), paging files 'packet idt "TCP/IP" etc,paging needs 65 fps( this doesn't affect sub-routines),high frames per second, can actually slow down computing "by using to much unknown space parameters' "who knew", although if they ever straighten sub layers out, it might be possible to poly-flop files with multiple programs"ie, "chatterfloping" or chatterbox

  • dude type /cg_fov 90-123 god..the guns rite in ur face

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