Uploaded by LHCLEGION on May 3, 2011
Time to Kill is one of those games that tend to be forgotten. There were a lot of Duke games put out between the late 90s and the early 2000s- ports of Duke 3D for Playstation, Nintendo 64, and the Saturn, expansion packs for Duke3D (everything from full thematic episodes like Life's A Beach to massive map collections of varying quality like Duke Xtreme), two Playstation games, an N64 game, a game for Gameboy Color (which was essentially a remake of Duke Nukem II), another game for Gameboy Advance (in first person, too!), to a few mobile games, and of course Manhattan Project, which came out at the very tail end of people still giving a shit about Duke Nukem anymore, but with DNF being picked up by Gearbox following 3D Realms' timely demise, and the game being released on gog.com as well as XBLA (along with Duke3D proper on both) has seen some revival in popularity as the Duke franchise regains the spotlight some.
DEEP BREATH
Anyway. Time to Kill was the first Playstation Duke (not counting Total Meltdown, the official port of Duke3D) and featured time travel as its primary gimmick. Time travel was nothing new to the Duke series- hell, the very first game did it- but it was the start of a trend, as many of the subsequent games feature time travel, including the unreleased Duke Nukem Trilogy series. The controls were very similar to Tomb Raider, something the developers themselves were likely remarking on when you pick up a phone and moaning noises ripped directly from Tomb Raider can be heard. (The moaning sounds sexual in this context, but they're actually Lara gasping for air as she climbs out of the pool in the first game's training mode. Yes, I'm enough of a geek that I recognize where it's from. Deal.) Duke's comment: "Lara? Is that you?"
In Time To Kill, Duke must travel back in time to stop the aliens from messing with history, and the first time period he visits is the old frontier town that New LA would eventually spring from. The aliens have disrupted the mining operation there, creating a ghost town- no more New LA!
The music does a very good job of creating a sense of loneliness and emptiness, even in the mines.
16:22
Duke Nukem Time To Kill (level 1)by captainvideoblogger197,050 views
10:21
Let's Play Duke Nukem: Time to Kill-Obey or Die (Level 6) PT 1by iconoclast187762 views
10:17
Let's Play Duke Nukem:Time To Kill-Duke Hill (Stage 2) PT 1by iconoclast187822 views
9:47
The Sound of Emptiness 1 - Ghoul Detail - Ithyphallbrelgory (improv edit)by LHCLEGION323 views
1:54
The Emptiness in My Heart (episode 6)by bannedstorylovrr3,658 views
15:44
Duke Nukem Time to Kill: Gold and Guns (ps)by captainvideoblogger11,368 views
3:43
Wild Westside Cowboy Beat (W/ DOWNLOAD)by SuperTflip15,252 views
4:32
SUNAPAN....EMPTINESS-1..sung.by Abhimanyu singh...by abhimanyuappu2,108 views
6:40
Duke Nukem: Time To Kill Theme (FULL VERSION)by Gl3nnman106,671 views
1:31
Duke Nukem Forever - Exclusiveby halamadrit18229 views
7:27
FriskyRadio - Travel Sounds - 2010 Del Solby Yamakoto12014,807 views
4:09
Duke Nukem Time to Kill Soundtrack ( Ancient Rome ) "Special Edition"by Natureworld19861,475 views
3:04
Duke Nukem Zero Hour OST - Wild Westby FrenchyStarFox616 views
0:42
Big Fish Audio presents... Wild West!by bigfishaudio1,047 views
3:31
Classic Dos Game Duke Nukem 3D Gameplayby makebudnet1,140 views
4:43
The Sound of Emptiness #2 - Earth - Tethered to the Polestarby LHCLEGION773 views
3:37
Duke Nukem Time To Kill (Full Theme)by 501slash83,539 views
3:04
The Sound of Emptinessby theweaselboy1984333 views
2:40
Duke Nukem Metal!by d3drocks11,804 views
- Loading more suggestions...
Suck on it bitch. I got plenty more for you asshole.
AntiVMX 8 months ago
Despite being duke, this makes me sad that I sold my copy of Red Dead. There's something about the wild west...
kidmystik101 10 months ago