"Into the Shadows", PC-demo by Triton, 1995
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These 3D-graphics in 1995..
I dont get why it got never released.. it would have been sold millions of times
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Please see XBOX game 'Enclave ' for the spirtual successor to this demo!
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Wow I think I remember that from 1995! Very impressive stuff! =)
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@xm07: no, camera has just 1 axis, like in Doom. Up/down is done by moving "viewport" up/down just like in Hexen and other doom based games with up/down.
Characters are full 3D models inserted into 2.5D scene (similar to Quake, where maze is rendered in quite different way (BSP trees front to back + generate z-buff) then characters (z-buffer "draw everything"), although both 3D and textured). Shadows are true geometry intersection calculation, today it looks like simple stuff, back then: marvel!
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It looks pretty 3D to me. ;-) Camera maybe can rotate only in 2 axes (doom has 1 axis only) but character models are definitely rendered (not sprites like in DOOM) and model faces (polygon surfaces) obviously can have any angle in all axes so it is for sure full 3D engine at least for characters. And that precise shadow projection ...
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Triton also produced the Fast Tracker music software. The graphics kick Quake's ass, and to think this demo was released a year before! What are their current project?
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Would've been brilliant if it was made into a full production. Thumbs up :)
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The animation is GREAT!! Looks better than characters in modern games, they way the skeleton moves is superb!!
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do licha, czekałam na tę grę a ona się nigdy nie ukazała... ale naście lat temu to demo naprawdę robiło wrażenie, motoryka postaci wzorcowa...
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Estaba en un CD de Micromania XD
Game was written almost completely in ASM.. awesome graphics and performance for the day. Too bad it never saw the light of day.
mentalmaxkool 3 years ago 19
Really impressive technology for the time; too bad the game was never released.
elfshotthefood 3 years ago 16