Maya 2012 - Substance Procedural Textures

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
1,654
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Apr 28, 2011

Achieve a vast range of look variations with a new library of 80 Substance procedural textures.
These dynamic, resolution-independent textures have a tiny disk space footprint, and can be exported to certain game engines via the Substance Air middleware offering (available separately from Allegorithmic SAS). Alternatively, textures can be quickly converted to bitmaps for rendering. Some examples of dynamically editable and animatable parameters are: brick distribution, surface aging, and mortar thickness in a brick wall; pupil size, eye color, and extent of veining in an eye texture; and the age, roughness, curb borders, and lane markings of a street texture.

For more information visit
http://www.cadpoint.co.uk/maya/

Category:

Science & Technology

Tags:

License:

Standard YouTube License

Link to this comment:

Share to:
see all

All Comments (1)

Sign In or Sign Up now to post a comment!
  • Terribly convoluted tutorial. Read straight from a written text...this did not help at all.

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more