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Kinect + Garry's Mod

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Uploaded on Mar 7, 2011

A project to control characters in Valve's Source game engine using the Kinect. Uses OpenNI to process skeletal data which is sent to Lua scripts running in Garry's Mod. By John Boiles. Video edited by Patrick Dunnam.

Code is available on Github at:
https://github.com/johnboiles/JBKinec...

See the corresponding blog post here:
http://engineeringblog.yelp.com/2011/...

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