Algodoo/Phun Internal Combustion Engine Mk. I

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Uploaded by on Aug 18, 2009

Imitation of internal combustion engine, running without any hidden motors. The pistons are pushed by expanding water particles.

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Entertainment

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Standard YouTube License

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Top Comments

  • Bravo! Bravo!

  • it misfires alot

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All Comments (10)

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  • HOW TO SCRIPT IT ? PLEASE TELL......

  • set it on the oncollide event.

  • water spawner

    (e)=>{Scene.addWater({vecs = [e.pos, e.pos, e.pos]})}

    SPH.density = 2000 (default is 1) - "weight" of particles, set some huge number here

    SPH.vaporizeTime = 0 (default is infinite) - in? this scene i just used zero, but this value is very important and depends completely on characteristics of your engine.

  • 2 stoke?

  • you can make it a lot more smooth and consistent by putting a large, fairly dense circle on the driveshaft. they're present on normal engines they're called flywheels the momentum keeps everything moving in the right direction and everything

  • How to script this.

  • how did u make the wanter to spawn there is it just like with normal objects like circle?

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