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Real-time ambient occlusion in MachStudio Pro - SIGGRAPH 2009

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Uploaded by on Aug 6, 2009

Demo of manipulating the ambient occlusion in a complex animation scene in real-time. These are not pre-baked passes. It is AO (as well as HDR cameras, shadows, Depth of Field, etc) calculated in real-time in MachStudio Pro using the FirePro V8750 GPU.

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  • @piroman665 actually it doesnt ... or do you see the shadows blur over the real geometry ? ... machstudio is like the second coming of christ IMHO for real !

  • match studio is a composition software like fusion???

  • looks more like screen space AO

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