Shaders
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Uploader Comments (RossKilgariff)
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I think most game development companies will test their models with different lighting methods and materials, which will most likely involve shaders.
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Was the wireframe shading per pixel, or per line ray?
sticksquash 1 year ago
@sticksquash It was per-pixel based on interpolated normals (see Phong lighting)
RossKilgariff 1 year ago