ZBrush 4-Spotlight tutorial (Part 03)
Uploader Comments (EFProducts)
All Comments (24)
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I have a question, will the methods of 3D programs such as maya or 3ds max where you model with vertices, edges and planes will become obsolete in the future and be replaced by the methods that are similar to those of Zbrush?
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Very good tutorial :) Helped a lot :)
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@blackspartanvideos If you still need this info, you can make a texture map from polypaintig after you finish the paiting process. Then you can import the map to any onther 3d app.
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@direktorukraini Na etu temu mozesh posmotret na stranice zbrush, tam jest bolshe bazovoj informacii o spotlight funkcie. Prosto lutshe podognatj foto pod golovu, kak ne vegda ty imeesh vozmoznost referencii tocno takoj, kakaja tvoja galava. na premer tebe nado vytenut kakujuta detal s fotografii, na premer borodu, togda prosto podganajesh borodu pod svoju zdelanuju golovu y krasish :) grubo govaria, tak eto rabotaet :)
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Странно...
Они подгоняют фото под голову а не голову под фото...
Как это?
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This is freakin' crazy awesome!!! Oh my god, I have to get this program and start making some cool 3D characters in minutes (that look like friends and family) haha.
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I can clone what i want to, but i just get complete white textures?
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Is it possible to shape the model around the picture of your face, so it looks more like the picture ?
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How would i save the spotlight image as a tezture which i could just aplly to the model in cinema 4d
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how its related to geometry is it better to use spotlight after i retopo ?
so when I apply this, is it gonna be saved as a texture ? or how does it work ?
Mirmidon87 1 year ago
@Mirmidon87
for saving as a texture, you need to clone it in the tool palette (texture map)
:)
EFProducts 1 year ago
@ crasysammy911 : you need to used a high definition texture to have a beautiful result. In the video, I use an image with 3000x4000. If it's blurry, it's because your image it's top small. :)
EFProducts 1 year ago
Yes Simeduar, click and paint :)
EFProducts 1 year ago