Random world generation with fractal terrain
Loading...
6,129
Loading...
Top Comments
see all
All Comments (8)
-
@theblackside1000 You would want 3D Simplex Noise. Obviously this vastly increases the memory requirements over 2D data.
-
What about caves
-
@Longor1996 Well, that's true now, but I posted the comment before the release of 1.8. I really like the direction the game is evolving in.
-
@jarblewarble Nope! In Minecraft 1.8 the Terrain Generation is based also on Fractals! (And Biome)
-
This one's awesome mate
-
I'm really impressed - shame I didn't find this before I pulled all my hair out trying to use Fractal Mapper though!
-
This is very cool. Great job! Thanks for making a great tool.
Loading...
This blows Minecraft's terrain system out of the water.
jarblewarble 11 months ago 4