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real pixel coding

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Published on Apr 11, 2011

this is an example how little it takes to write a realtime animation effect (a textured tunnel in this case). 224 bytes are enough. therefore, open photoshop, draw some pixels, save the image, rename it to as an executable, and let the x86 cpu execute it as native code. et voila, an oldschool animation!

more info here: http://www.iquilezles.org/blog/?p=1426

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