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BlenderTutorial - From High To Low Poly

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Uploaded by on Nov 13, 2011

Simple tutorial showing you the right way to decimate your models.

Category:

Gaming

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Standard YouTube License

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Uploader Comments (Pr3DaToR15)

  • (Sorry for the bad english, i speak spanish) sorry but you don´t are a master of blender... YOU ARE A MONSTER FOR BLENDER

    número1189

  • @Numero1189 haha why is that?

  • @GlitchMasterSonic isn't clear enough? Destroys the mesh.

  • Finally a tutorial from the master :P

    PD: 1:46 dont do all that edge stuff just press alt+select edge if you want to select mulfiple edges shift+alt+select edge

  • @sanfelipe007 thanks for the tip!

  • @yokozuna404 umm, why not good for game engine?

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All Comments (26)

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  • @Pr3DaToR15 ( (Sorry for the bad english, i speak spanish) ) Ehh, yes, yes, yes, ehhh, you are good for this software >=)

  • @Pr3DaToR15

    Ehhh, sorry for my bad english, i speak spanish, ehhh, aahhh, yes, your tutorials are goods, is it: good tutorials, guy

  • @Pr3DaToR15

    I think he's saying just select an edge loop by using shift+alt+rightclick and then delete the edge loop in the "delete" menu you get from pressing "x."

  • This is Wonderful! I love your work. Please please please can you do more tutorials. Preferably in UV mapping/ texturing, maybe a gun or build etc. Thanks So Much!

  • Thanks, it is pretty a Mess to retopologize the screwed Mesh that the Decimate-Modifier gives, so this Technique is really helpful -- I learned something new , that is great, thanks! :D

    And yokuza did not notice that you are removin' Double Vertices, obviously. (in Case they would not be removed it would indeed be bad for the GE, but on the other Hand that would absolutely make no Sense for lowpolyfyin' a Mesh.)

  • @Pr3DaToR15 Yeah i agree, sometimes it does, but then others it doesnt. I wish the blender dev team would make decimate a bit better.

  • @GlitchMasterSonic It makes messy, unprofessional geometry.

  • @Pr3DaToR15 your welcome thank you for public your work :D

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