Some Zbrush Fantasy Character I did,...
with horrible legs, now that I found out more about Dino anatomy on my way...
I retopologized using TopoGun, which is a really nice tool...
UV Layout in Zbrush,...
Imageplane PlugIn for Zbrush 3.5 luckily works with Zbrush 4.0 as well, so its nice and easy to get different Matcap Materials on the Texture...
Mixed my Polypaint from Zbrush and the Matcaps in C4D BodyPaint...
Then I used the allosaur preset in 3ds Max 2011´s CAT System, and modfied it a bit,...
Rendered with Vray´s physical Cam, and the Sun and Sky, along with the SS2 Shader
Used some Pro Scores from VideoCoPilot, and Color corrected it in After Effects
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