A small test of Pascal power under MSX2+, using screen 10-12.
Player sprite uses only 3 sprites, so you can use another 4-5 sprites for enemies. No turbo needed for this prototype, this is on plain 3.5Mhz.
This isn't going to become a game anytime soon, it was just a test I did some time ago. I'll probably re-write this on ASM so the memory consumption gets lower (now the whole map is in RAM, taking a lot of memory!)
This is fantasic! great job! Rare to see msx 2+ screens gameplay
synvazn 1 year ago
Impressionante! Não deixe de publicar as bibliotecas para que outras pessoas possam fazer jogos também. :D
frschmidlin 1 year ago
A arte ficou muito boa.
MKatoPG 1 year ago