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Uploaded by Souylsin on Apr 30, 2008
Here is a video of a Playable wolfo and making it read link's X,Y,Z positions.Movement for Playable Wolfos goes to Spinout. Camera focus goes to cendamos. The rest me.
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gotta love his matrix backflips
chincherrinas 8 months ago
Zeth and ZZT are gone from the Zelda Community :P
NeatStuff4iTouch 1 year ago
Why did you quit the Zelda community? It was mainly ZZT and Zeth who wer dicks to you... But they're gone now
@Link2517 Tonight I dine in...Re-dead soup?
kr4nkel 1 year ago
wolfoS
MasterLucario2000 1 year ago
now thats quite an XYZ Affair.
mooingmoose 2 years ago 2
what are you using to modify the Variables?
zx5u60 2 years ago
...Lol Iron knuckle Ally..... Shredder has changed sides now...
Link2517 2 years ago
It's an interesting code, but what'd be really interesting would be rewriting the A.I. system to make it so that you can spawn an "enemy" and have it act as an ally to not attack link, but the enemies.
kr4nkel 2 years ago
omg sweet it showed the code there can you post it? ive always wanted to do that
xgodsknightx 3 years ago
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gotta love his matrix backflips
chincherrinas 8 months ago
Zeth and ZZT are gone from the Zelda Community :P
NeatStuff4iTouch 1 year ago
Why did you quit the Zelda community? It was mainly ZZT and Zeth who wer dicks to you... But they're gone now
NeatStuff4iTouch 1 year ago
@Link2517 Tonight I dine in...Re-dead soup?
kr4nkel 1 year ago
wolfoS
MasterLucario2000 1 year ago
now thats quite an XYZ Affair.
mooingmoose 2 years ago 2
what are you using to modify the Variables?
zx5u60 2 years ago
...Lol Iron knuckle Ally..... Shredder has changed sides now...
Link2517 2 years ago
It's an interesting code, but what'd be really interesting would be rewriting the A.I. system to make it so that you can spawn an "enemy" and have it act as an ally to not attack link, but the enemies.
kr4nkel 2 years ago
omg sweet it showed the code there can you post it? ive always wanted to do that
xgodsknightx 3 years ago