Cybergame / SPMP8000 - z26 (Atari 2600 emulator) port

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Uploaded by on Nov 20, 2011

Quick & hacky z26 port for Cybergame/SPMP8000 using the native game API (BIN). Just a sunday time wasting project. No optimization or anything, so, no flaming or criticizing. :P
The native game API is very limited, not interesting to work with it.
Want to try it? Follow the link below and get the z26.bin file. The ROM needs to be placed inside the same folder and named "2600.rom".

Port rápido & hacky do z26 para o Cybergame/SPMP8000 usando as API para jogos nativos (BIN). Apenas um projeto de domingo para jogar tempo fora. Nada de otimizações ou coisas do tipo, assim, nada de críticas ou flaming. :P
As API para jogos nativos são muito limitadas, não compensa trabalhar nelas.
Quer testar? Siga o link abaixo e pegue o arquivo z26.bin. A ROM deve ser colocada dentro da mesma pasta, com o nome "2600.rom".

http://www.tripleoxygen.net/files/cybergame/index.php?dir=app/homebrew/

I'll post the sources when it's a lil' bit less embarassing. :-)
Postarei os fontes quando estiverem um pouco menos vergonhosos. :-)
https://github.com/tripleoxygen/libspmp8k

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Uploader Comments (TripleOxygen)

  • @TripleOxygen is SPMP8000 also based on Mips, like IngenicJZ4732 used on Dingoo-A320 ?

  • @nitturo no. it's an ARM926-based core.

  • @TripleOxygen can we emulate msx, zx-spectrum, atari400/800, c64, amstrad, amiga and atari-st there?

  • @nitturo "could", yeah. Someone needs to port/write the emus for it. Not using the native API though, as its pretty limited. Maybe it could be done a little better with the emu APIs, but these lacks documentation for now (maybe I'll work on it in the future, complementing alemaxx's lib).

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All Comments (5)

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  • Amigo, acompanho seu trabalho nos forums. Continue com o que vc sabe fazer de melhor trabalhando no cybergame. Acredito no seu trabalho.

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