In October 2010, Alpha testers got a chance to test an early version of a Rook Attack in Chad Gallows (in Old Groddle). Here's a screen recording from my perspective!
The attack was buggy, laggy and confusing to begin with... however, Stewart Butterfield wrote in the Glitch forums "we're [the developers] going to try make [the Rook attack] slower, sparser and more ambient ... an indication of long term decay in a region that might take days or weeks to fester before it is really annoying (and days or weeks to clear) rather than something that happens all at once.".
More info about the Rook and this attach here on the Glitch Strategy Wiki: http://www.glitch-strategy.com/wiki/The_Rook
Music (added on, not from original gameplay): 'Spooky Groddle' - http://glitch.com/blog/2010/12/11/music-round-up/
If you send me a code ill give you a SUBSCRIBE my Email is: marekvrbka@gmail.com
marekvrbka 3 weeks ago
lol WING BEAT!!!!!! SCREEN SLIDER!!!!!!!!!!!!!
zomgdrhax 3 months ago