Blender 2.5: Game Engine: Shoot
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Uploader Comments (dennisfett)
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All Comments (16)
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I find it very difficult to read minds over Youtube.
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this is another CRAP guess what I'm doing and not a tutorial
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You wouldnt use this method in a game. 1. The bullet is high poly 2. You have to use physics to check if the Bullet hits the target and not something else, so the bullets would hit sth else and bounce away (bullet physics engine) You would use maybe a script which destroys the bullets if they touch ant
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the intro is to long -,- 25 sec
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can you do one with you talking
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when i play it. one bullet shoots out. but when i click, no more shoot out?
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@dennisfett thank you perhaps i missed to do a thing but now it works and that is the importent thing.
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@dennisfett bur why the bullet jumps back to his first position?
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Great video but i got a question.
Wich action you're doing from 3:08-3:12 ?
I didnt realized it by watching so many times.
m4tTzz3 9 months ago
@m4tTzz3 i'm moving the bullet (the sphere), which is located on the second layer to the empty, and then i'm only selecting the first layer, so i will not see the bullet.
hope it helps. If any other questions, ask! :]
dennisfett 9 months ago