Direct visualization of shallow water simulation (Kurganov-Levy 2002 scheme) on the GPU. Notice how the water flows over dry areas, and the formation of vortices, etc. The simulation is run without bottom friction. Running the simulation on a 512x512 grid gives interactive speeds where users can inspect the simulation in real-time.
Which program is used for visualition?
asinkan 1 year ago
@asinkan Sorry for my late reply. The visualization was created using my own program, written in C++, OpenGL and GLSL.
-A:)
babrodtk 1 year ago