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Atari XL/XE - Rescue on Fractalus [Lucasfilm Games] 1985

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Uploaded by on Apr 15, 2007

Rescue on Fractalus from Lucasfilm Games in 1985.

Programmers : Loren Carpenter and David Fox.

Graphics Artists : Douglas Crowford, Charlie Kellner, James St. Louis and Gary Winnick.

Sounds : Charlie Kellner and Peter Langston

Intro and gameplay video of this fantastic game !
PAL Version.

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  • Right - in higher levels, the aliens would have white helmets - they learned that the green head was a give-away). But if you heard knocking, you could always open the airlock immediately. Aliens always jumped up, never knocked, as long as the airlock door was closed. If it was open, they'd just come on inside and wreak havoc inside your ship.

  • It does run about 50% faster on the Atari 800 - around 6-8 fps vs 4-5 fps on the C64. Mostly due to the Atari's faster 6502 (1.79 MHz vs 1.0 MHz for the C64).

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  • The alien used to scare the sh~t out of me!

  • looks advanced

  • Man - great to see this vid... I played this ENDLESSLY on my Atari ST.

  • @3gdosrsfs Is it actually voxels though? I've heard others say that it's not. It's definitely a heightmap field though, using a vertical scanline renderer -- that was used in a lot of games, Comanche, Outcast, the Lords of Midnight 3D remake in the late 90's.

  • That's true, as long as you've rescued at least half of your quota of pilots, the mothership will return to orbit. But if it's not there, then you're Jaggi fodder.

  • @DavidBFox Interestingly at this point you could retreat to mothership and kill the enemy in the dock - if MS clearance was previously granted.

  • That alien banging on the windscreen brings back brilliant memories! Used to love playing this on my Atari 800, waiting for ages each time for the cassette tape to load.

  • @joebbi Yeah, he wants to get it in and kill me. Simple choice..... :D

  • I loved this game! So much fun. The alien always scared the crap out of me. I just remember all the detail they put into these games. like if you took too long to open the door the pilots knocking got slower and more deliberate and the fact that if you turned on the shields they got fried.

  • The guy should have destroyed the last ship where the alien came out or he'd have to face them again.

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