Using a Phidgets Accelerometer (www.phidgets.com) to control a 3D shape in Flash (AS3), beginnings of a 3D game. Accelerometer reads tilt on two axes - left/right and back/forth, so you get a value from -1 to +1 for each axis that basically means -90 to +90 degrees tilt.
kinda reminds me wii for some reason
andreewww 4 years ago
now render textures and a plane shape and you have it! Awsome stuff keep it up.
SoundsFantastic 4 years ago
Looks very cool, but way out of my league. Working my way through "Making things move" at the moment.
Elendill2003 4 years ago