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Getting Complex Collisions in MoDynamics

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Uploaded by on Nov 6, 2009

Getting started with MoDynamics in CINEMA 4D's MoGraph module is fairly easy, but what's not quite so obvious is how you can get accurate collisions for complex shapes. This tutorial shows you one way to ramp up the precision.

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Uploader Comments (MaxonC4D)

  • what is telling the chairs to fall towards the floor?

  • there's default gravity when you activate dynamics.

Top Comments

  • Goddamit, I want R11.5! No money I'm afraid... So I'll have to wait!

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All Comments (16)

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  • i prefer new physics system

  • @gzklgg you need C4D 11.5 you probably have version 11 

  • it doesn't works in R12

  • How do I make more objects dynamic?

  • great tutorial, this helped me pass my college course :-) I had no idea what to do without this video, THANKS!!!!!!!!!

  • what does the rigid body tag "top level" option do, I don't get it

  • Aah I did not know this.. thanks!

  • i can't find the rigid body under MoGraph tags,

    and under dynamics tags it just dont work,

    what can i do?

  • oh thankyou,

    -but can you adjust/turn off gravity if you want to?

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