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Blind Person Conquering OoT, Part 16- Most Dreaded Part of OoT!

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Uploaded by on Jul 23, 2009

This is an entirely community-driven project.
These are videos of me, a person blind from birth, playing through Legend of Zelda: Ocarina of Time, with the help of five Zelda fans on YouTube who have put a very generous amount of time and dedication into writing very specific, script-stile directions that have allowed me to navigate through the game.
Thanks to Runnerguy2489 for his help with this segment.
If you are wondering why I edited some of the video out, it is because I spent several minutes waiting for the cucco to approach me so I could pick it up. It took a very long time, so I cut it out to save you from watching 3 to 5 minutes of me pressing A over and over, since you already saw how picking up cuccos works in segment 12.
On to the diving game.
I must say, Ive enjoyed every moment of playing through OoT. Of course there have been frustrating moments, where it takes several tries to get something, and when I finally get it, I feel that huge wave of relief but those were small things, such as the staircase in Dodongos Cavern. This, this diving game, is the only part I can say I hate. Its completely random. Theres no skill here, theres no strategy here, just guess, guess, guess. I have nothing productive to say about it.
Save states make it look like I got a rupee on every dive easily, but in reality it took a good half hour to complete it.
If you are familiar with OoT and would be willing to help with the directions, or would like to see the directions for a specific part of the game, please comment here.
Please read my channel before you comment, regardless of what your comment is.
Thank you, and enjoy the run!

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Gaming

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Uploader Comments (genuinescorruption)

  • you should have your sword out everytime you are moving, that way after every roll u swing your sword, if it hits something then u dont have to waste time walking into a wall, but when u hit something you do move back so just move a little forward "note this work better when ufacing forward :D"

  • This would only work if the distance link moves is exactly the same when doing a swordless roll and a roll with the sword out. And walking into walls... this is to insure the camera angle is correct... you mean when I hit a wall, push forward and hit Z a bunch of times?

  • It's been a while since I've checked out your videos. I think the last time I saw them was when you beat Twinrova maybe?

    Anyways, I'm not sure if I could provide the exact directions you'd be looking for, but I'd be happy to help in any way I can. I've beaten OoT over 30 times, though I probably only got the ice arrows in about half of those runs.

    It sounds frustrating when reading what it took to beat the diving game, but I'm glad you finally got it. =)

  • The diving game sucked ass on an emulator, I am surely not looking forward to it on the gamecube. It'll be possible but really improbable, frustrating and annoying.

  • Ah, so you used savestates to get those rupees. I'd say that's fair enough! :D

    I feel like I should help you now. I guess I can help you out with Jabu Jabu's Belly

  • already done.

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All Comments (26)

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  • HOLY SHIT!!! excuse the language but you got some major skills jordan! holy crap!

  • Man youre awesome!

  • dude, i like this, you rock! i've saw you do Pokemon D-P, that was hard at first, but, battling trainers and leaders, big whoo! elite 4 was hard, defeated them in about 3 days, the champ, 2 hours tops!

  • dampe race shouldnt be....oh right the whole cliff thing.....that would throw him of maybe....would be funny to se him doing full pro in some areas then off a cliff :p *iz be mean sometimes :3*

  • yea i guess i dont really know havntplayed OOT to many times i only completed it once when i was little and 3 times a year ago ^^ just thought i would give you an idea or somethin :p

  • It's the gameplay that makes a game, if the only thing you had where the graphics, I wouldn't even buy the game.

  • errrr i dont wanna

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