HD Remix - DSP vs John Rambo HD Challenge pt5

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Uploaded by on Mar 22, 2009

PLEASE READ BEFORE WATCHING! Follow these instructions to get the best quality out of my videos: 1. Click on the HD button once it is available (takes about 20 minutes after the video first shows up on Youtube). 2. 2. If your computer can handle HD video, type the code "&fmt=22" at the end of the web address for the video and hit enter. You'll now get full quality, 30 frames per second...it's AMAZING! If your computer cannot handle HD, then type the code "&fmt=35" for a non-HD version, also with great framerate. Enjoy!

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Top Comments

  • Lol Sagat has such a high pitch voice in this game. He's all big and muscular, yet he has a voice of a schoolboy.

  • why the hell does sagat have such a high voice. you would have never thought it would be higher than dhalsims :p

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All Comments (22)

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  • This games quite weird

  • Lol, I love how there's a cop in the background, holding a dead chicken, while watching two people fight to the death.

  • I hate doing Dhalsim's super. It comes out every 1/10 times.

  • why is in hd remix sagat sounds like a midget? but in sf4 he has a deep as heck voice

  • HAROKIN!

  • "Stupid laugh" coming from DSP. Riiiighto...

  • DAmmit why I can't my pc stream HD properly, it just keeps jumping frames the whole way through!

  • Yup. SFIV uses a very primitive way of handling latency: it simply adds delay to all inputs. Sometimes in SFIV you get 10+ frames of input delay.

    HDR uses a 'rollback' system of input syncronization like GGPO, where you don't have to wait for the other player's inputs. It basically masks latency by simulating the other player's inputs and rolling back to a previous state should these differ. It's brilliant, really. Since latency can't be eliminated, create the illusion of lag-free gameplay.

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