Particle System
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Uploader Comments (martyc89)
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All Comments (6)
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That looks like you use the dampning
harmonic equation. Is that true?
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:( too bad about the source...
Yeah, GPU particles are way better....more CPU power:D I'm trying to add that to my particle system....hope it'll work:D
watch?v=VXOSL5udqh8
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Good work (other vids too).
I have to learn D3D:)
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can u show us the code?
alin116 3 years ago
No... I can't.
The source is a part of commercial use 3d engine.
But the concept is quit simple, D3DX9Sprite, simple physics definations, and a partical config parser.
If I have to write the partical system one more time, I'd like to use LUA instead of config parser. A good script is much powerful than a config setting. The GPU partical system is a good way too, because the physics consume lots of CPU.
martyc89 3 years ago
What software did you use?
Anayo 5 years ago
VC++ and DirectX SDK 9.0 :P
martyc89 5 years ago