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MAKING OF KING'S QUEST VIII : MASK OF ETERNITY (HD)

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Uploaded by on Aug 5, 2009

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King's Quest: Mask of Eternity, written and designed by Roberta Williams and released in 1998 by Sierra Studios, is the eighth, and currently the final, official computer game in the famous King's Quest series. It is the only game in the series where the main character is neither King Graham nor a member of his family.

References
http://en.wikipedia.org/wiki/King%27s_Quest:_Mask_of_Eternity

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  • One of the best games I've ever played actually :D

  • I honestly think this game gets an unfairly bad reputation. It should never have been released under the King's Quest label, for sure, but it really isn't a bad game on its own merits. Not great, by any means, but nowhere near as bad as people make it out to be. Hell, the action/RPG elements weren't even as big a part of it as people seem to think, the emphasis was still very much on exploration and puzzle solving.

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  • When i first played the game (demo) it was so magical. I want a continuation of this series!

  • Watching this and seeing the end product just show how much better the game was before they kicked Roberta and her team off of it.

  • Wow! When I am Kinder I my brother is playing this and we can't finish, but know I am first year student (2011) I finish the game!!!

  • One of the greatest parts of this game? The instruction manual. You read correctly. That manual was thick with info on every character, location, and monster in the game. The creativity behind their backgrounds and behaviors was incredibly in depth (if only the tech could live up to it at the time :P). I would read that manual just for fun sometimes, and every time it would put me in the mood to play the actual game. Even the stupid "spriggans" had a background! I miss this kind of detail. . .

  • I respect this game for what it is (too me anyways) which is a different take on the King's Quest world. I like that they went some where different with the series, added a new main character instead of using just another one of the royal family, they introduced us to Connor. I'll admit it is REALLY weird coming out of playing KQ7 and then going into playing THIS. KQ7 was like a Disney cartoon and this...well this is NOT. Kudos to Roberta, Ken, and Sierra for this.

  • A game made with good intentions, but it was probably made a decade too early.

  • They have the release date wrong. The game actually came out in 1998. I was 18 when it was released, didn't know about it until recently! I remember playing the earlier Kings Quest games back in the early nineties. I feel old.

  • They have the release date wrong. The game actually came out in 1998. I was 18 when it was released didn't know about it until recently! I remember playing the earlier Kings Quest games back in the early nineties. I feel old.

  • Top 1 of my best game

  • This game was one of the better games of that time, and once you actually IGNORE THE NAME "KING'S QUEST", it isn't that bad.

    Having said that, the game ultimately was a failure, and I can exactly tell you why. It tried to be both an action and adventure game and it turned out to be neither. Far too easy for an adventure game (puzzles were solved by shooting, clicking etc.), but the fights were not sophisticated either and required 0 staregy and tactics (just shoot arrows).

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