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CryEngine 3 SDK: Ways to Place Objects/Models Into Your Map - Tutorial 07

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Uploaded by on Oct 25, 2011

CryEngine 3 SDK Full Tutorial List:
http://www.worldofleveldesign.com/categories/cat_cryengine_3_sdk.php

In this tutorial we cover how to insert/place objects/models into your map.

Topics covered:

-How to insert/place models into your map
-Moving, rotating and scaling these models
-How to align objects/models to terrain
-How to duplicate objects/models
-Few important and very helpful shortcuts to make it easier to populate the world with objects/models

Category:

Gaming

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License:

Standard YouTube License

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Uploader Comments (WorldofLevelDesign)

  • when i place a rocks and then test them using ctrl + g i seem to walk through them WHY? great video

  • @xELeMeNTZeRo Those rocks may not have any collision, collision may also be disabled for those rocks. Take a look at object properties.

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All Comments (11)

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  • how can i import ships from simulators? damn this is my favorite dream to make them playble to this:D

  • can we use these rocks etc. in our own game that we want to publish? or is it not allowed? ty :D

  • @WorldofLevelDesign thankz i'll try it now

  • @885958741 UDK is more powerfull but harder to use.

    SDK is harder to optimize but the BSP thing works very great.

    Maybe someone will take the time to answer your question more accuratly.

  • question, is the SDK better than the UDK??? PD: sorry for my bad english =)

  • thank you :)

  • 1337 :)

  • my source sdk is bugged because the update :( i reinstalled and reseted everything displacements are physics ... and i dont have light always even with no bugs

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