The Second Reality Project Reloaded Preview
Uploader Comments (CrazyQuark)
Top Comments
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It sounds very similar in places to the Yoshi's Island castle music.
This looks wonderful, TSRP is one of the hacks I've never gotten around to playing, but I can't wait for this to come out so I can play it immediately.
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is a good hack, Bowser's Starship looks cool, and is easier than the TSRP version
Video Responses
All Comments (25)
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@CrazyQuark What did you use to make the music?
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Dino City graphics.
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It's very reminiscent of the castle music from SMW2. Awesome!
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this hack is pretty crazy at the end
damn lol
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Man ... I haven't played TSRP in a hell of a long time ...
I'm recently playing TSRPR and it's REALLY fun. I've noticed the improved graphics, especially at the castles and some levels.
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Dieser hack wird bestimt auch wieder genial =)
Besonders die Musik gefällt mir und auch die Sprites und Hintergründe gefallen mir besonders. Wobei mir die Genger-Sprites bekannt vorkommen, naja egal x)
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Custom graphics aren't everything... but they're certainly something!
Will all castles use this music? Also, I'm curious what castle this is (I didn't really play TSRP1 that much).
daaa77 4 years ago
It's Larry Castle (World 7).
CrazyQuark 4 years ago
I like your graphics for the enemies way better. I am just curious as to what enemies are in this game. Can we expect Shy Guy, Beezo, and others? I really want to see your revamped Bob-Omb if he is in. The one from SMW looked like it was suppose to be in a Mario Land game. lol
Also, are yellow-shelled koopas in the game?
KingShuckle 4 years ago
For the enemies' graphics I will use the GFX icegoom amde, with a few exceptions. If you refer to the bob-omb how he looked like in TSRP2, I can say he will appear in this one, too. And yellow shelled koopas were in the original TSRP, so why shouldn't they in the remake? In addition, there will be a few custom sprites here and there, but not much, since I want to stay as close to the original as possible.
CrazyQuark 4 years ago
I noticed a mistake. When you jump on one of the Dry Bones, it turns into a flattened Bony Beetle. Shouldn't the Dry Bones, when jumped on, turn into a pile of bones?
KingShuckle 4 years ago
That's not really a mistake. Nintendo used the same graphics for that from the very beginning. The graphics are replaced now, but I think they work very well, even better than Nintendo's original ones (where it was much more obvious).
CrazyQuark 4 years ago