This texture-based haptic rendering system can present a haptic impression such as feeling of roughness of the rock, soil or brick according to the texture image. In this system, difference of haptic impression is presented by changing magnitude and/or direction of the reaction force according to the pixel value of the object surface which mapped the special texture image and converted asperity, stiffness and friction into the 2D image. As a result, this system enabled a haptic rendering at low cost and with high definition.
Link to this comment:
All Comments (0)