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NVIDIA Parallel Nsight: Visual Studio-based GPU Computing and Graphics Development

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Uploaded by on Aug 31, 2009

Unleash your productivity with Parallel Nsight (aka "Nexus"), NVIDIA's new development environment for GPU Computing and graphics applications that use CUDA C, OpenCL, DirectCompute, Direct3D, or OpenGL.

Parallel Nsight introduces native GPU debugging and platform-wide performance analysis tools for both computing and graphics developers, fully integrated into Visual Studio 2008.

Use the powerful Nsight Debugger set breakpoints and step through your CUDA C kernels or HLSL shader source code. Easily catch hard-to-find bugs using the Nexus memory inspection tools and set data breakpoints on your running application.

Visualize your application's workloads and performance characteristics across the CPU, GPU, and operating system, and then dig deeper using the Parallel Nsight profilers. Parallel Nsight also includes state of the art graphics debugging features and convenient API state inspection.

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  • i love you nvidia!!!! whens the 300 series coming out?

  • Today's GPUs are lower than they have ever been, how are they over priced?

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All Comments (29)

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  • i really got away from ide's and visual stuff awhile back, am trying to get first shell pass of nvcc to run on dot cu files for linking to lib from compiler which is not going to give nvcc a vcvars.bat ever

    I am getting nowhere and stuck ... with a few link points in lib's nvcc builds for me, I will do all the host code myself, if i can discover what switches to use

  • insane

  • oops I meant QUAD CORE lol it already had dual core

  • I have two systems with a 9 series GPU. One I got on eBay for $70 and one is in my laptop (ASUS G50VT-X5 9800m gs) and that was under $1000 when I got it and is around $700 now. Both are ASUS mobos which have good support for downgrading and upgrading (they usually come with Vista 64). I was going to upgrade my PC's CPU to dual core or higher but I can use my laptop's GPU in programs to render fast now so I am so glad to have went with the NVidia 9M spec.

  • saves me lot of trouble; used to write if (x== && y== ) x=x; and set break point there all the time

  • Any chance of a download link?

  • Ohh, interesting piece of software :)

    Does somebody know, if it will support also older video cards (compute capability v.1.1)?

  • CAN NOT WAIT! :F

  • "step through your CUDA C kernels or HLSL shader source code"

    No GLSL?

  • i completely disagree with u pal...todays gpu r not that costly...but they could become even more cheaper if ppls will start buying gpus like they buy cpu...i mean today only the GAMERS, or 3D developers buys gpus...& the normal or low end users r happy with their ONBOARD GPU

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