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Spring: 1944 Gameplay - Dogfight

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Uploaded by on Jan 19, 2008

Showcase of Spring: 1944 gameplay elements featuring a dogfight between a P-51D Mustang and Bf 109G-6.

Spring: 1944 is a development project to create a WW2 real-time strategy game which utilizes the Spring RTS open-source/3rd party engine.

Fore more information on Spring: 1944, visit www.Spring1944.com

For more information on the Spring RTS engine, visit spring.clan-sy.com

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Entertainment

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Standard YouTube License

  • likes, 5 dislikes

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Top Comments

  • WHY IS THIS SO LOUD?!

  • lol, Spiked Helmetz is my Blood Bowl Beta team name for the Orks!

    This game is awsome

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All Comments (17)

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  • no engine noise :/

  • @942005z786221 Some planes took alot of bullets before they were downed in WW2...Some planes were missing chunks and still landed...

  • Gave me a heart attack

  • @dokaw If i'm not mistaken this is a RTSS and the player can actually control the plane of their desire to determine how the outcome ends. But with the normal AI I think they just take swings at each other until one of them gets lucky, or as you put it the one with higher stats will be the winner.

  • So what determines how well each plane does in a dogfight? Is it like Homeworld where two fighters just make passes at one another until the one with the better stats wins?

  • @CrazyHaloWarsFan

    i know. it scared the shit out of me.

  • he is close >.>

  • It does now.

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