EPIC SAX GUY goes to space, NES style!
Loading...
8,883
Loading...
Uploader Comments (20eric07)
see all
All Comments (26)
-
This was SO inspired by the old "Harder Better Faster Stronger" video from newgrounds. Yay River City Ransom!
-
hey is there any way i can get that epic sax guy gif in sprites
-
play in 240p
for 8-bit goodness
-
@gloryglorybarcelona *inserts all the coins*
*all of them*
-
[ INSERT COIN TO PLAY 'EPIC SAX GUY' ]
-
The first time 240p is helpful.
-
Epic Virtual Sax Guy
-
Stll very epic
Loading...
The sprite is possible with 2 sprites, the gold will just have to be on a 2 sprite and 2nd pallete.
GXSCChater 7 months ago
@GXSCChater Yes, I'm aware. I've said this in a comment response.
20eric07 7 months ago
Fun fact: The sprite is impossible to render IN ONE PIECE on the NES, but if you use two objects and change the palette between scanlines, you can have this on the NES with the drawback being that you can have one less object in each scanline.
tkwtube01 1 year ago
@tkwtube01 Additionally, another method would be overlaying 2 separate sprites with the excess color (thus eliminatiing the need for scanline sorcery), someone told me that some time ago.
20eric07 1 year ago
That's what I meant when I said "two objects", because I realized that using one object and scanlines is not possible where his mouth is, as it takes up four colors NOT including transparency. But again, this means you can have one less sprite to use for enemies and powerups, etc.
tkwtube01 1 year ago
@tkwtube01 Well yeah, that's right, but I just meant that by overlaying two objects you don't really need to do anything with scanlines, as long as each object has its own pattern.
20eric07 1 year ago