Particle Filter on GPU for visual tracking

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Uploaded by on Jun 6, 2008

Visual tracking is a complex and computationally expensive task, which makes it favorable for GPU execution. It is very important to guarantee real time tracking because it is usually part of a more complex system, such as a gesture recognition or a human computer interaction system. Despite the large number of visual tracking techniques, we propose an efficient implementation of the Condensation, or Particle Filter, algorithm on GPU

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Science & Technology

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  • hi is there a link to the paper for this?

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