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Luke Shardlow, Showreel 2010, University of Derby Computer Games modelling and Animation, CGMA.

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Uploaded by on May 15, 2010

Luke Shardlow, Univeristy of Derby, CGMA, Computer Games Modelling and Animation, Showreel 2010.

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Film & Animation

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Standard YouTube License

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  • i wanted o know how you took out render from udk tool kit

  • Of all locations in FFVII, why cosmo canyon? -_-

  • this is pretty damn amazing. i hope i can become this awesome when i start this course =D

  • wow you have some talent dude

  • Some of the maps in here look impressive indeed ...

  • @VixenRouge agreed completely and I too would love to play your cosmo canyon map

  • not even most professional games these days look as good as some of them, especially the first and last pieces, amazing work! favourited!

  • Now thats impressive! proper pro...Wish i could do something with my amateur videos...

  • looks like you've learn lots of great things in this university, you've done amazing works there! I think the gloom effect is sometimes a bit strong on maps like Pirates of Carribean and Cosmo Canyon (just for the post process on the background) but really these are fantastic maps. your next gen remake of Barret is great as well (though I find the specular map a bit strong on his chest) you really did a great job on him!

    damn ...I'd so love to play on your Cosmo Canyon map! ^^

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