This is a quick video of Squidge's PandaSNES (working title) on the Pandora. I've been doing a bit of work on getting it working with the Pandora's display in the last few days.
It's still a bit rough around the edges - I think I've broken a couple of the emulated video effects - but I'm sure Squidge will have that fixed in no time flat when he gets the code back.
As always, sorry for the poor quality 15fps video, but hopefully you can get an idea of how well it runs.
This video is from July 2008 - it doesn't reflect "at this point" at all. ;)
calc84maniac 2 years ago
don't kill me, but snes emulation seems..not good at this point as should be, imo. strange.
xoen6 2 years ago
It runs Linux, so some people are just writing generic Linux programs using libraries that will be available on Pandora (SDL, OpenGL ES 2.0, etc.)
But some of the hardware and emu developers got a special prototype circuit board to work with.
cyborgtroy 2 years ago
What I can't figure out is how there are already homebrew applications for the Pandora, when it isn't released yet
zombieplasticclock 2 years ago
Pandora will be able to emulate SuperFX and StarFox (and I think there was another chip?).
morq13 2 years ago
Maybe not extremely difficult, but I think the original StarFox used a SuperFX chip, which will be much MORE difficult to emulate than the regular SNES games.
cyborgtroy 2 years ago
Probably most of them. The ones that use a special extra graphics chip are extremely difficult, but it might be done.
cyborgtroy 3 years ago
I don't see why it wouldn't, except for that one megaman game thats un-emulatable...
bob10001234 3 years ago
I know but there's a "Co-Processor" clocked at 440MHz.
LessthanJake14 3 years ago
the cpu is clocked at 600Mhz.
joehhh 3 years ago