Unity 3D - GUI Inventory - Equipping Weapons & Items - Project Nemesis Dev Vid 4
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Uploader Comments (emarkenator)
Top Comments
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i think those swords are a bit big...
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All Comments (51)
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Amazing. Is the lower HUD a simple GUI Texture?
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How did you set up a HUD like that? Im working on an FPS and can't figure out how to set up a hud
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@Nynex711 2 lol
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btw theres a small bug where your mana went up when u clicked the mana on the floor
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how do you make weapons equipable to asset characters on unity3D?
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@emarkenator Out of curiosity... how did u program ur GUI, I really like the layout and would like something similar for my game?
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Can I use your code for my inventory slot? I'm trying to make my own MMO
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The GUI down the bottom would probably be a bit better if it was smaller, it covers 1/3 of the screen.
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tut plz :(
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turorial plz :(
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This game looks like Legend of Mir 3
Prestigigator 6 months ago
@Prestigigator Yes! finally some 1 recognises our inspiration. Its not diablo like most ppl think
emarkenator 6 months ago 9
how many polys does each character have?
Nynex711 1 year ago
@Nynex711
The character in this video is really just a place holder and is very low poly. We have a considerably better model that is 3k polys without armour and about 5k with armour.
emarkenator 1 year ago