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Let's Play Z 21: Holding the Madness

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Uploaded by on Mar 10, 2010

The levels now start getting hectic and the enemy somewhat more organised.

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Gaming

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Standard YouTube License

  • likes, 1 dislikes

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Uploader Comments (Kikoskia)

  • i'm calling shenanigans on that jeep sniping out the tank driver

  • If you think about it, the driver is only a grunt. Remember how easily jeeps killed grunts in the first few levels?

    Now place that in this situation.

  • This game is in desperate need of a pause key that lets you issue commands.

    Seriously, with all the micromanagement, the computer simply gets more stuff done that a player can't keep up with.

  • On the other hand, the computer often doesn't micromanage it's individual units like a human player can, hence why my tanks often do better then theirs in a given situation.

  • I think you put too much faith in lasers.

    They get themselves killed quite a lot.

  • They are not very smart - on par with toughs in fact. However, they are one of the best units to use against infantry and they are far better at knocking drivers out of tanks then snipers are.

    That said, it's never advisable to send them against medium tanks or better without support from other units.

Top Comments

  • I think this is the point in the game where the AI starts employing ther new brilliant war tactic called 'cheating'.

  • Wow. Ow. I forgot how much this game loves to rub it in your face when you loose a level.

    That was a rude, rude sniper.

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All Comments (15)

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  • 6:00 I don't envy that crocodile trying to digest that robot...

  • lol at them mad at you for blowing the mission

  • The drivers usually pop their heads out to see better or something.While they do that, any shots hit the driver so he can be killed.

  • Your Fort is under attack!

    Red Robot: Moron!

    Red Robot 2: Asshole!

    XD Epic!

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