Cinema 4D R12 Rigging - Simple IK Leg

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Uploaded by on Jan 27, 2011

Setting up a simple rig with IK and foot controllers in Cinema 4D R12 using Joints, Constraints, Nulls and Cubes. It's a very simple setup but should be good enough for simple projects!!

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  • for some reson it wont let me use the mirror tool can you tell me y?

  • @flapjackman123456789 : Select the top JOINT/NULL. Click the MIRROR tool. Make sure ORIGIN is set to WORLD so it mirrors across the middle of the scene, make sure COORDS is set to VIEW and you have the 3D Window selected so you are looking at the legs from the front...this will mirror based on the viewport you have selected. Make sure CHILDREN is also ticked! Good Luck ;-)

  • It dont let me do use the joint tool i can click on it but nothing happens ?

  • @IAMRECOVERY @ Hold CTRL and click to create joints.

  • GREAT TUTORIAL, thanks very much for sharing. I was wondering could you please make a tutorial on how to build an entire skeleton? That's got me really stumped, i.e. I can build a leg rig but I don't know how to link the joints to other joints like abdomen, arms, toes etc.

  • @ApaKhabar758 : Yeah I will do the top half soon ;-) it's all just basic parenting though, the spine is parented to the hips, the arms are parented to the top of the spine etc.

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  • I alrady have a carachter....can i do it the same way?

  • I cannot find a tutorial about the "foot roll",I mean that where you move a slider and the foot goes from the heel touching the ground to the tip all in one movement,could you add a tutorial about that please ?

  • For some reason, after using the constraints, the foot still moves out of the shape! Help???

  • Can you make a Tutorial for a Hydraulik arm? Good video

  • hey nice tutorial, im having a problem, when i do the Middle Controller part, the legs goes crazy, they dont stay still like in the video. they work fine without the controller, can you help me out please?

  • great tutorial, thanks. i'd love to see one for a full skeleton

  • thx 

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