Best VGM 423 - Journey to Silius - Stage 2 (Underground Concourse)

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Uploaded by on Mar 25, 2009

See also:
Best VGM 106 - http://www.youtube.com/watch?v=NjG2ZjPqzzE
Best VGM 308 - http://www.youtube.com/watch?v=jkWYvENgxwA&fmt=18
Best VGM 642 - http://www.youtube.com/watch?v=EL_jBUYPi88

A collection of my favorite videogame music. Note that most of them are from games I played so I might miss some great ones from games I never played.

NES
Journey to Silius
Stage 2 (Underground Concourse)

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Gaming

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Standard YouTube License

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Uploader Comments (SupraDarky)

  • This is the longest music in that game. they really puches the hardware in this game. GO SUNSOFT!

  • Yeah! Sunsoft music was awesome on the NES. :) I wish Naoki Kodaka still made VG music.

Top Comments

  • this is likely THE BEST song ever on the NES. Or at the very least the most complex, 98% of every song on the NES uses only 1 or 2 instruments in it, this has a full compliment just like a real song, and actually has the length too. People rave about music like from Nintendo's games Zelda and Mario, but those games had 30 second loops with 1-3 instruments

  • Naoki Kodaka was a video game music god!

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All Comments (65)

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  • @XenonDNB Actually, Xenophobe wasn't developed by Sunsoft. The NES port was handled by Bally Midway, while Sunsoft did the publishing. Xenophobe, in addition to Sky Kid and Spy Hunter, were only published by Sunsoft. Funnily enough, the latter game was also developed by Bally Midway.

  • @TheDitzyJester maybe not sounds like shit just leave it one tab loop the SoB and enjoy

  • copy url past in another tab play then play the second one five seconds later for EPIC BASS

  • @PAVGN i agree since in video games are multiple gods as in ancient greece :P (clap for stupid comment) :(

  • This is epic, imagine seeing this played live by a band, drummer banging the sh*t outta the drums!

  • Gotta love sunsoft graphics and sound!....... Well, except for Xenophobe :|

  • 2 people pressed the wrong button

  • @stridertenryu: "Lagrange Point" used the Konami VRC7 memory modification chip, which could bring games up to near Genesis-level in terms of sound and graphics. It's a shame very, VERY few games actually used this, since it was released rather late in the NES' life. I think it might have been rather costly to produce, too.

  • Naoiki Kodaka=Timothy Follin. There's no exeption.

    Message to the 2 dislikers: BURN IN HELL!

  • How could someone dislike i mean HOW?

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