Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Modeling Rigging and Animating a Character in Maya [Part1]

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
8,254
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Link to this comment:

Share to:

Uploader Comments (Learnmaya1)

  • Please help ASAP. When i right click i dont have anything you have instead i have. Isoparm, Control Vertex, Surface Patch, Surface Point, Surface UV, Hull and Object mode. Please tell me how to change them to what you have so i can begin modeling. Its very frustrating.

  • @PinAnims I believe that's because you created a nurbs object, and not polygons. Make sure it is a polygon, not Nurbs. you can change it in the menu tabs.

  • what version of maya is it? e.g 2010,2011

  • @crash12512 Its Maya 2011

  • how do you smooth shade... whats the hotkey?

  • @TrumpetWonders Its 5

see all

All Comments (32)

Sign In or Sign Up now to post a comment!
  • I didn't understand why you were deleting edges right after deleting half of the face. in and around the neck. plz explain.

  • @rolerino21

    scale tool? press "R" key

    rotate tool press "E" key

  • Can you tell me where can i find the tool used at minute 6:05 ???? I cannot find it!!! Thannkkkkss!

  • You're great, man. Really appreciate your effort and work. Your tutorials are same good as lynda's, maybe even better.

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more