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AI Tutorial - Single Waypoint System

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Uploaded by on Jun 27, 2010

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Education

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Standard YouTube License

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Uploader Comments (steamisM50)

  • nice what kind of script is it it not java right?

  • @CriticalxKillx This is C#

  • @steamisM50 thx i am i bit new at this do u know how to have AI cars in a racing game move thx

  • @CriticalxKillx Sorry, but I don't do racing games.

  • @steamisM50 thats fine thx any way 1 more question how would you do weapon customization

  • @CriticalxKillx Not sure what you mean, as there are many ways.

    Mostly it is just saving what attachments someone uses.

    For instance, save out that someone has a Red dot sight, forest camo, and a silencer on their gun, then load up the correct properties and models/textures at runtime based on that.

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  • im trying to create a massive game that has earth and the moon but i need help with the character im using the locomotion character so i can walk on the planet and it looks awsome but i changed it to be first person but know my character wont move and im trying to add terain on the world but i have no luck can someone plz help me im new at this ill send the project to any that will help me i have no money but i ask for help from people like me that just like making games for fun

  • The script's text is not clear!!!! Can you write the script for me?

  • @steamisM50 ok thx aton this is going to helpout a ton

  • Wow. Thanks. Until now I was just using LookAt to have my characters rotate towards something. I could never get Slerp to work right, but your tutorial solved that. Now my characters are moving much more realistically.

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